Games & Films
Alongside working in user experience, I also freelance as a sound designer for both games and indie films. Here is a collection of playable games, gameplay videos, and indie films I have been involved with.
Games You Can Play
Sound Design | Foley | QA | Unreal Engine 4 Implementation
Dual Fury is a twin-sticks arcade shooter developed by Wicked Pixel Studios for iOS in Unreal Engine 4.
I was responsible for all of the sound effects as well as the overall mix and music mastering. I worked along side the lead engineer to implement and edit the sound assets in Unreal. I assisted with quality assurance testing and recorded foley alongside creating sound effects.
Hot Wheels Smash & Crash
Batman Shadow Combat
Trailers and Gameplay Videos
Post Production Audio | Sound Design
Ideal Subject is an upcoming game produced in Unreal Engine 4. I collaborated with the director, artists, level designers, and composer to make sure my sound design was enhancing the gameplay and fit the overall atmosphere. You can view the IndieGoGo trailer here, which I was responsible for the entirety of the sound design for.
Sole developer | Game design | Sound design | Coding
Four Colors is a Unity game that I single-handedly developed over the span of two to three months. This includes coding in C#, 3D modeling the shapes, and using FMOD audio middleware to enhance the overall sound design.
If you would like to play the game, you can use the download link in the video's description.
Game design | 3D modeling | Sound design | Coding
St-Hell-th is a stealth-based first person shooter created in Unreal Engine 4. I used FMOD middleware audio software for the sound design and implemented them in C++. Working in a team of three, I was involved with the level design, 3D modeling, and sound design. I recorded foley using various household objects and mixed them in Logic Pro X before implementing in Unreal.
Moved to Tiers
Foley | Post production audio
Moved to Tiers is a live action short film starring two wedding toppers who go on a journey to rekindle their love. Due to a mishap that rendered the on-set audio recordings useless, I was tasked with handling and implementing all of the sound effects from foley to mixing within a tight one-week timeframe. Moved To Tiers was edited and mixed in Pro Tools.
Field of Reeds
Foley | Post production audio | Music composition
Field of Reeds is an animated thesis film. Working with a team of four, I spotted the film for sound and music cues and created an organized list using Microsoft Excel. I recorded foley in-studio and edited using Pro Tools. I was also responsible for producing the music in Logic Pro X.
Password: REEDS (all caps)